Shyff

Description:
Shyff “Oak Hand”
Half-Elf Rogue
Level 1
Alignment: CG
Abilities: Str 14, Dex 17, Con 13, Int 14, Wis 10, Cha 10
Initiative: +3 Speed: 30 ft. (6 sq)
Hit Dice: 1d8+2 (10 hp)
AC/tch/ff: 15/13/12 (+3 Dex, +2 armor)
Saves: Fort +1, Ref +5, Will +0
CMB: +2; CMD: 15 BAB: +0
Attack: rapier +2 (1d6 +2 18-20/x2)
or short sword +2 (1d6 +2 19-20/x2)
or shortbow +3 (1d6 x3) rng. 60ft.
Full Attack: rapier +0 (1d6 +2 18-20/x2) and short sword +0 (1d6 +2 19-20/x2)
Special Attacks: Sneak Attack +1d6
Special Qualities: Elven Immunities, Low-Light Vision, Trapfinding
Traits: Dirty Fighter (basic), Guardian of the Forge (religion)
Skills: Acrobatics +7, Climb +6, Craft [traps] +9, Disable Device +7 (8 disarm traps), Escape Artist +7, Knowledge [dungeoneering] +6, Knowledge [engineering] +7, Perception +6 (7 sense traps), Stealth +7, Swim +6
Feats: Skill Focus (Craft [traps]), Two-Weapon Fighting
Languages: Common, Elven, Halfling, Varisian
Gender: Male; Age: 16; Deity: Torag
Ht/Wt: 5’10"/190; Hair/Eyes: Red/Indigo
Gear: leather armor; rapier; short sword; shortbow; 2 potion of cure light wounds; potion of magic weapon; Standard Adventurer’s Kit: backpack, bedroll, flint/steel, belt pouch, trail rations (10 days), hemp rope (50 feet), sunrod x2, waterskin
Bio:

Shyff

The Price of Immortality jtokay